#pragma once

#include "..\\Public\\Extern.h"

#pragma comment ( lib , "d3d9.lib" )
#pragma comment ( lib , "d3dx9.lib" )

class CD3DSetting
{
public:
    LPDIRECT3D9				m_pD3D;
	D3DCAPS9				m_d3dCaps;
	D3DSURFACE_DESC			m_d3dsdBackBuffer;

public:
	BOOL	Init();
	VOID	EnumAdapters();
	VOID	EnumModes( int AdapterNum );
	BOOL	Render3DEnvironment();
	BOOL	Release();

public:
	CD3DSetting(void);
	~CD3DSetting(void);
};
